glock stuff
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49a6c22003
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@ -17,6 +17,7 @@ import net.minecraft.item.ItemGroup;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ShovelItem;
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import net.minecraft.item.ToolItem;
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import net.minecraft.sound.SoundEvent;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.Rarity;
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import net.minecraft.util.registry.Registry;
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@ -116,6 +117,8 @@ public class Shitmod implements ModInitializer {
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public static final ToolItem COPPER_HOE = new copperHoe(copperMaterial.INSTANCE, -3, -1f, new Item.Settings().group(Shitmod.TOOLS_GROUP).maxDamage(250));
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public static final Item GLOCK = new glock(new Item.Settings().group(Shitmod.TOOLS_GROUP).maxDamage(1000));
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public static final SoundEvent GLOCK_NOISE = new SoundEvent(new Identifier("shitmod:glock"));
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@Override
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public void onInitialize() {
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@ -202,5 +205,7 @@ public class Shitmod implements ModInitializer {
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Registry.register(Registry.ITEM, new Identifier("shitmod", "copper_hoe"), COPPER_HOE);
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Registry.register(Registry.ITEM, new Identifier("shitmod", "glock"), GLOCK);
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Registry.register(Registry.SOUND_EVENT, new Identifier("shitmod", "glock_noise"), GLOCK_NOISE);
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}
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}
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@ -5,6 +5,7 @@ import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.projectile.ArrowEntity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.TypedActionResult;
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@ -19,7 +20,9 @@ public class glock extends Item{
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public TypedActionResult<ItemStack> use(World world, PlayerEntity playerEntity, Hand hand) {
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ArrowEntity arro = new ArrowEntity(world, playerEntity.getX(), playerEntity.getEyeY(), playerEntity.getZ());
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arro.setVelocity(playerEntity, playerEntity.getPitch(), playerEntity.getHeadYaw(), 0f, 100, 0);
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arro.setOwner(playerEntity);
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world.spawnEntity(arro);
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world.playSound(playerEntity.getX(), playerEntity.getY(), playerEntity.getZ(), Shitmod.GLOCK_NOISE, SoundCategory.PLAYERS, 1f, 1f, true);
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playerEntity.getMainHandStack().damage(1,playerEntity,e-> e.sendEquipmentBreakStatus(EquipmentSlot.MAINHAND));
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return new TypedActionResult<ItemStack>(ActionResult.SUCCESS, playerEntity.getStackInHand(hand));
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}
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@ -41,5 +41,6 @@
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"item.shitmod.copper_hoe": "Copper Hoe",
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"itemGroup.shitmod.general": "Shitmod Misc",
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"itemGroup.shitmod.tools": "Shitmod Tools",
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"item.shitmod.glock": "Glock"
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"item.shitmod.glock": "Glock",
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"subtitles.shitmod.glock": "Glock Fires"
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}
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@ -1,5 +1,5 @@
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{
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"glock": {
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"glocknoise": {
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"subtitle": "subtitles.shitmod.glock",
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"shitmod": [
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"shitmod:glock"
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