package net.serenas.shitmod; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.ActionResult; import net.minecraft.util.Hand; import net.minecraft.util.TypedActionResult; import net.minecraft.world.World; import net.minecraft.entity.EquipmentSlot; import net.minecraft.entity.effect.StatusEffectInstance; import net.minecraft.entity.effect.StatusEffects; public class fragileHeartCharm extends Item { public fragileHeartCharm(Settings settings) { super(settings); } @Override public TypedActionResult use(World World, PlayerEntity Playerentity, Hand Hand) { Playerentity.addStatusEffect(new StatusEffectInstance(StatusEffects.HEALTH_BOOST, 20*1000000, 2)); Playerentity.getMainHandStack().damage(50,Playerentity,e-> e.sendEquipmentBreakStatus(EquipmentSlot.MAINHAND)); return new TypedActionResult(ActionResult.SUCCESS, Playerentity.getStackInHand(Hand)); } }