## Changelog **0.0.1-beta 46** Added the ability to set custom inPortal sounds and afterTP sounds. Also fixed portal ending up outside the worldBorder **0.0.1-beta 45** Flat Portals are now fully functional. **0.0.1-beta 44** Implement fully custom Portal Placing logic for the destination portal, no longer uses modified vanilla nether portal code. **0.0.1-beta 43** Improve the lighting of portals. **0.0.1-beta 42** Begin rework of server side only component. **0.0.1-beta 41** Redo the detection of fluid ignited portals, should be more reliable. **0.0.1-beta 40** Completely redo portal linking. They should always link together now. All existing portals will not link properly **0.0.1-beta 33** Fix buckets placing the liquid when creating a portal **0.0.1-beta 32** Fix crash **0.0.1-beta 31** Fix portals not lighting **0.0.1-beta 30** Make PortalLinks more safe, prevents some crashes too **0.0.1-beta 29** Fixes an infinite loop when searching for a portalbase(thanks #17, Jack-Papel). Also makes CustomPortalBlock:getPortalBase non-static, allowing custom portal blocks to overwrite its logic **0.0.1-beta 28** Fix portal nausea effect sometimes flashing back to the purple nether portal instance **0.0.1-beta 27** Rename the modid to what it should've been in the first place. This does break existing portals but after a relight they should be fine **0.0.1-beta 26** Remove Mod Menu from the dev environment **0.0.1-beta 25** Further improves and simplifies the previous **0.0.1-beta 24** Now calls vanilla teleport methods instead of our own modified vanilla methods. Fixes compat with other mods notably Immersive Portals **0.0.1-beta 23** More work on syncing and better support for DataPack portals and ServerCustomPortals **0.0.1-beta 22** Fixes beta 21 **0.0.1-beta 21** Adds portal syncing from server to client, requiring only the server to have the portal registered. Also adds the client side support for restoring features when playing on a server with the server side only version of CustomPortalApi **0.0.1-beta 20** Really adds the ability to force a size for the portal this time. **0.0.1-beta 19** Adds the ability to force a size for the portal. **0.0.1-beta 18** Actually Adds support for custom fluid providers(buckets) **0.0.1-beta 17** Adds support for custom fluid providers(buckets) **0.0.1-beta 16** Adds PortalIgnitionSource **0.0.1-beta 15** Fixes crash on dedicated servers **0.0.1-beta 14** Adds error messages if registered portal contains null blocks. Fix for a load order issue **0.0.1-beta 13** Fix for rgb colors being wrong **0.0.1-beta 12** Fix issue with duplicate POI's **0.0.1-beta 11** Full support for RGB color tinting!