package net.serenas.shitmod;

import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.projectile.FireballEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.item.SwordItem;
import net.minecraft.item.ToolMaterial;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.TypedActionResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;

public class blazeMetalSword extends SwordItem {

    public blazeMetalSword(ToolMaterial toolMaterial, int attackDamage, float attackSpeed, Settings settings) {
        super(toolMaterial, attackDamage, attackSpeed, settings);
    }

    @Override
    public TypedActionResult<ItemStack> use(World World, PlayerEntity PlayerEntity, Hand Hand) {
    Vec3d looking = PlayerEntity.getRotationVector();
    FireballEntity fireball = new FireballEntity(World, PlayerEntity, (2*looking.x), (2*looking.y), (2*looking.z), 5);
    World.spawnEntity(fireball);
    PlayerEntity.getStackInHand(Hand).damage(100,PlayerEntity,e-> e.sendEquipmentBreakStatus(EquipmentSlot.MAINHAND));
    return new TypedActionResult<ItemStack>(ActionResult.SUCCESS, PlayerEntity.getStackInHand(Hand));
    }
}