95 lines
2.6 KiB
Markdown
95 lines
2.6 KiB
Markdown
## Changelog
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**0.0.1-beta 46**
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Added the ability to set custom inPortal sounds and afterTP sounds. Also fixed portal ending up outside the worldBorder
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**0.0.1-beta 45**
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Flat Portals are now fully functional.
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**0.0.1-beta 44**
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Implement fully custom Portal Placing logic for the destination portal, no longer uses modified vanilla nether portal code.
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**0.0.1-beta 43**
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Improve the lighting of portals.
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**0.0.1-beta 42**
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Begin rework of server side only component.
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**0.0.1-beta 41**
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Redo the detection of fluid ignited portals, should be more reliable.
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**0.0.1-beta 40**
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Completely redo portal linking. They should always link together now. All existing portals will not link properly
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**0.0.1-beta 33**
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Fix buckets placing the liquid when creating a portal
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**0.0.1-beta 32**
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Fix crash
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**0.0.1-beta 31**
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Fix portals not lighting
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**0.0.1-beta 30**
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Make PortalLinks more safe, prevents some crashes too
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**0.0.1-beta 29**
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Fixes an infinite loop when searching for a portalbase(thanks #17, Jack-Papel). Also makes CustomPortalBlock:getPortalBase non-static, allowing custom portal blocks to overwrite its logic
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**0.0.1-beta 28**
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Fix portal nausea effect sometimes flashing back to the purple nether portal instance
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**0.0.1-beta 27**
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Rename the modid to what it should've been in the first place. This does break existing portals but after a relight they should be fine
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**0.0.1-beta 26**
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Remove Mod Menu from the dev environment
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**0.0.1-beta 25**
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Further improves and simplifies the previous
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**0.0.1-beta 24**
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Now calls vanilla teleport methods instead of our own modified vanilla methods. Fixes compat with other mods notably Immersive Portals
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**0.0.1-beta 23**
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More work on syncing and better support for DataPack portals and ServerCustomPortals
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**0.0.1-beta 22**
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Fixes beta 21
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**0.0.1-beta 21**
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Adds portal syncing from server to client, requiring only the server to have the portal registered.
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Also adds the client side support for restoring features when playing on a server with the server side only version of CustomPortalApi
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**0.0.1-beta 20**
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Really adds the ability to force a size for the portal this time.
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**0.0.1-beta 19**
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Adds the ability to force a size for the portal.
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**0.0.1-beta 18**
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Actually Adds support for custom fluid providers(buckets)
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**0.0.1-beta 17**
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Adds support for custom fluid providers(buckets)
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**0.0.1-beta 16**
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Adds PortalIgnitionSource
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**0.0.1-beta 15**
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Fixes crash on dedicated servers
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**0.0.1-beta 14**
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Adds error messages if registered portal contains null blocks.
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Fix for a load order issue
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**0.0.1-beta 13**
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Fix for rgb colors being wrong
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**0.0.1-beta 12**
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Fix issue with duplicate POI's
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**0.0.1-beta 11**
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Full support for RGB color tinting!
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