41 lines
1.4 KiB
Java
41 lines
1.4 KiB
Java
package net.serenas.shitmod;
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import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.effect.StatusEffectInstance;
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import net.minecraft.entity.effect.StatusEffects;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.text.LiteralText;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.TypedActionResult;
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import net.minecraft.world.World;
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import net.minecraft.util.Hand;
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public class stalwartShell extends Item{
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public stalwartShell(Settings settings) {
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super(settings);
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}
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public int availableSlots = 8;
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@Override
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public TypedActionResult<ItemStack> use(World world, PlayerEntity PlayerEntity, Hand hand) {
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if (availableSlots > 0) {
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availableSlots--;
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PlayerEntity.sendMessage(new LiteralText("You have " + availableSlots + "charm notches left."), false);
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PlayerEntity.addStatusEffect(new StatusEffectInstance(StatusEffects.RESISTANCE, 20, 5));
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PlayerEntity.getMainHandStack().damage(1,PlayerEntity,e-> e.sendEquipmentBreakStatus(EquipmentSlot.MAINHAND));
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availableSlots++;
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} else if (availableSlots < 1) {
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PlayerEntity.sendMessage(new LiteralText("You don't have enough charm notches to do that!"), true);
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}
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return new TypedActionResult<ItemStack>(ActionResult.SUCCESS, PlayerEntity.getStackInHand(hand));
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}
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}
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